I want to fuck sir hottie McHottie.
I want to fuck sir hottie McHottie.
This was cute and the intro maybe pop punk style / cheerful music was a nice way to start it. The silly character is nice, I feel like there is something to be desired in the animation sequences because there could be more going on there. I liked how the background used the blur to make things look further away but also in general I think I wanted to look at a background that felt like the person making it was having a lot of fun making it which is how I felt about everything in the forefront of the movie. The pacing seems to work more in the second half of the movie and I think the end was genuinely funny. Keep making more!
hilarious and I think the messiness really adds to the charm. this is really unique. if I was DMX'd out at 2am right now i would probably leave a long rambling review but just wanted to say that this was really awesome, the way it all progressed was funny and the plots awkwardness also added a lot to the charm as well, where if it took itself too seriously it wouldn't have been such a homage to the concept that it is. also of course pretty hilarious that theyre playing sonic and dmx is telling bowie to slow down. i think the colors of their bodies and the cut and paste elements of everything also really brings it together, this is awesome
the hint in the comment was necessary i think which is kind of funny because its atari style and back then it was all about the manual and the game being two things you needed to play the game. before i read the hint i was like wtf and it was honestly maddening in a sick and ironic way to watch a meditation game called its not a race clearly be a weird futile race. then i realized your bar expands and it was fun and tricky to try and time the bar expansion because ur dude slows down as you age, this also serves as a great metaphor for just energy metabolisms. have to laugh hard at people who cant process the metaphor and see the game as more of a message than " a fun game" but I do agree the atari style can make you wish the game was more and had more features, my personal desire was to time it right and then watch my guy walk off the screen as if there was some kind of objective you earn by timing it just right. it's kind of funny because that goes to show that the lives of the dudes who died struggling were essentially the same as the one who made it all of the way to the end, just pacing yourself got you to see cooler shit and increased your abilities. as always meditation messages and themes about life will frustrate people. I think this stands alone as a good game but it would be awesome to see this modified and expanded upon as a new game with extra features so its more play oriented than about the message
for some reason when i use the arrow keys to move the guy it scrolls the page. so i used wasd instead but still, something that i dont think other games have happening. also not sure which button grenades are but when i hit q the dude drops turrets and i can place infinite turrets it seems, which is cool and kind of fun but makes it impossible to die once you spawn kill the scorpions. this deserves atleast a 3 because it feels functional and like it could make a great tower defense/shootemup style game
died 106 times. didnt realize those things i was grabbing were the coins, i was almost expecting the impossible mode to end and have a super impossible mode with coins or something that would bring me to like a crazy unbeatable level so i was like ohman this game is pretty tough idk if ill make it to the end. maybe im getting better at platformers as i age. i feel like it just took a while to get every stage. really fun game. this deserves to be ported to consoles and expanded for a full release but idk how you would balance the potential desire for more animation with the way that might compromise the 8 bit charm. really beautiful gameand the background music reminded me kind of of the ominous background music in the boo level in mario 64, this is my way of trying to compliment how ominous and maybe early 3d era the music reminded me of... anyways great game
as soon as i heard the kick drum I knew I was going to favorite this, really really pushes through the 4th wall in a dynamic and engaging way. kind of wishing as the track goes on that it would have that bouncy dynamic 4th wall breaking feel but it progresses in a really nice way that really lends itself to the melodic quality of the song, i cant take any points off my score for it when its really really well put together still. wish I could give a suggestion to make it grab at me more but I don't know lmao so there's that. the second half's progression is really dreamy and a little more dramatic/epic too which I really like and as that new synth that comes in around 2:40ish starts playing it starts feeling a little more dynamic and engaging and the whole song seems to have built itself up to make this complementary element more clear. anyways i dont know, awesome song would like to hear this on some huge speakers in the woods or something
sampling the thong song is extremely newgrounds, congratulations
i love it, listened to it like 20 times on repeat
I love the way it looks like tiles, very cute and cool
im really mesmerized by the angle and the watercolor texture
This is nice and pretty quaint in a way that fits its own style but at the same time i want more to be going on when i look at it and it almost looks too symmetrical and clean and makes me feel like it lacks form in some way. I might just be trippin'. pretty awesome, the hat with coal is really cute, thanks for letting me be a stickler and drop a 4 star review here because its not really my thing to do that often but i just felt like eh maybe i have a decent reason to do that here
I am seriously not the boss, the name of this account refers to the word boss in a conceptual / colloquial manner
Joined on 4/19/06